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Turbines
are the backbone of your electricity. Build them to run anything
that requires power like your radar and turrents.
If your
power indicator is beleow zero, all of these structures will
not function.
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Your radar
tower will allow you to have a radar and locate all of your
units and any enemy units in the same sector. Make sure to have
at leaste 2 turbines built when you lay it down because it consumes
500 units of electricity.
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· Requirements: |
Turbine |
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· Cost: |
$1000 |
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· Construction time: |
Approx. 30 seconds |
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· Electricity Used: |
400 |
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· Enables: |
Radar and Construction of FTA tanks and turrents. |
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These
turrets are your only stable defense againt an invasion. Tanks
and blade scouts might help if they're near bye, but you'll
want turrents around all of your structures in case they're
away. Their cheap cost and low electricity usage make them a
solid pick for stationing throughout your entire base.
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· Requirements: |
Radar Tower |
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· Cost: |
$500 |
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· Construction time: |
Approx. 15 seconds |
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· Electricity Used: |
100 |
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All information
is (C)opyright 2003, Four
Thirty One Interactive, All rights reserved
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