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Monday, September 12, 2005 Enjoy yet another "performance update" pre-beta release of Quantum Legacy: Initial Tactics! You can get it right now, here, in our "Launch Game" section. Thursday, August 16, 2005 A brand new pre-beta version of QL:IT has been released! Enjoy the web-compatible build right here, in our "Launch Game" section. Please note that for the time being, this version is NOT available in the "downloadable format" to users who are not official beta testers (for more info, visit the QL Forums) Thursday, March 31, 2005 Based on your feedback, we have fixed a number of game problems and performance issues, and released another version of QL's BCT in order to reflect these changes. Once again, this version is also available in a Downloadable format. If you already have an older version of QL installed, you will simply need to download a small update in order to upgrade. More info can be found in the "Downloads" section of our website. Wednesday, March 23, 2005 Enjoy yet another release of Quantum Legacy: Initial Tactics! Aside from various performance and bug fixes, this version of QL is finally available in a Downloadable format (compatible with all Windows based PC computers). For the first time ever, you can enjoy Quantum Legacy in a more stable, buffer/streaming free, full-screen environment! For more info and to download a copy of this new build, check out the Downloads section of our website. Wednesday, March 16, 2005 The next version of Quantum Legacy: Initial Tactics is here at last! A brand new in-game interface (that will be featured in the final version of the game) has been added to this BCT release of Quantum Legacy! Enjoy never before experienced features, and the new user-friendly design of QL's state of the art HUD system. Wednesday, March 2, 2005 We are currently working on yet another BCT release of Quantum Legacy: Initial Tactics. The next update will contain the brand new "game interface" (which will be seen in the final version of the game) as well as improvements in both single player and multiplayer modes. (such as: unit balance, faster game play, and better/easier resource gathering). This version is expected to be released in the next few weeks. Tuesday, January 25, 2005 Yet another BCT version of Quantum Legacy: Initial Tactics has been released! It features greater stability, as well as speed improvements for most older video cards. NOTICE: If you would like to become a member of the official beta testing team for QL (and enjoy all of the privileges that come with this position), please visit the brand new QL Forums section of our site. Tuesday, January 18, 2005 In an attempt to improve the feedback from the beta testing community we have redesigned the QL Forums! Unfortunately all of the old data and Forum accounts could not be transferred over, however, it will only take you a few seconds to sign up again (and this will not affect your in-game account). Once you do, the Forums provide an easy way to keep in touch with the developers of QL, as well as find out the latest game news that cannot be found anywhere else. If you haven't done so already, check out the new changes by clicking the "QL Forums" button. Friday, December 24, 2004 While the Quantum Legacy updates have not been released in some time, please note that we are still hard at work adding new levels, units and content to the game! Expect some great changes in the early months of 2005, as well as the final version of Quantum Legacy: Initial Tactics (the "free game") which has been scheduled for a release next year. Merry Christmas and happy holidays from everyone at Four Thirty One Interactive! Thursday, November 18, 2004 Another version of Quantum Legacy: Initial Tactics has been released! While you may not notice any new content added to the game, a number of very important changes have been made. These include a stronger communication with the main QL server. With this change, the game is now able to report all major problems, issues and crashes as they happen. This means it is now easier than ever to help us with the beta testing of the project: all you have to do is play the game! Tuesday, September 14, 2004 Enjoy yet another release of Quantum Legacy: Initial Tactics BCT demo. Included are fixes to many of the browser related crashes, as well as enhanced multiplayer performance! Wednesday, August 4, 2004 As you can tell, we are hard at work, trying to fix the bugs and performance issues found in our latest release of QL's Gen2 engine. If you are having problems running it or just wish to remember the "good old days", you can now find the old version of the Quantum Legacy beta here [outdated link removed on Jan 25, 2005]. Saturday, July 31, 2004 The next generation engine of Quantum Legacy (also known as: Gen2) is finally here! If you have already seen the screenshots and wish to experience the new Browser Compatibility Test demo, simply visit the "launch game" section of our website. Friday, March 12, 2004 You cannot play it just yet, but, brand new screenshots of the next public beta release of Quantum Legacy: Initial Tactics have been posted and can be found here. What you are seeing is the actual in-game shots. Rest assured the next release of QL will feature same improved graphics, right here inside your browser! Also, since the release date of our MMORTS title has been pushed back once again, we have updated the information in our "What is QL" and "In Production" sections. Monday, January 5, 2004 As you all know our development team is still hard at work on the next release of Quantum Legacy, which will feature the upcoming Gen2 Engine. While the details on what to expect are still being kept from the public, you can check out 2 new screenshots of the future game models right here. Wednesday, December 24, 2003 Merry Christmas and Happy Holidays from everyone at Four Thirty One Interactive! Sunday, November 30, 2003 So why you ask, are there no new updates for Quantum Legacy? Well, as we speak, our staff is working on brand new graphics, sounds, as well as 6 new single player levels for you to enjoy! You can expect all this and 6+ hours of interactive single player experience in the first weeks of Spring, 2004! Thats right, we are just few months away! Stay tuned (it will be WELL worth the wait). Sunday, August 24, 2003 |